The historical arc
How the war got here.
Three centuries separate a dying Earth from the battle in the arena. None of it was ever really resolved. The treaties only regulated the fighting; the grievances are all still load-bearing. Follow the line down.
2147 CE
The Extinction
Earth became uninhabitable, and eight billion people became two million. There was no fair way to choose who boarded the ships, and the corporations that owned them did not try to find one. The records of those last days are thin, sealed, or quietly fatal to the people who read them too closely, and the system has been arguing about what really happened ever since.
2147 to 2197 CE
The Exodus
Three hundred ships crossed the Nexus Rift, a passage of fifty years. The crossing did not unite the survivors; it sorted them into the three blocs that would become ZHI, BC, and RM. The neural link Vasquez had rushed into service made the navigation possible and began, invisibly, the slow damage that still kills pilots today. By the time the fleet arrived, the new system already had its old grudges.
2149 CE
The Miner Rebellion
Before the wars, the breakaway. When ZHI and BC moved to divide the asteroid claims between them, Big John MacAllister led three hundred ships out and declared the Red Mountain Territories. Both corporations chose to negotiate rather than lose the minerals, and a third power was born. The official histories leave out the sixteen ships that “had accidents” before ZHI agreed to talk.
2197 to 2247 CE
The Arrival Wars
Fifty years of corporate warfare over prime territory, roughly four hundred thousand dead, the neural link turned into a weapon. It is the period the arena most resembles, and the one nobody won. Its wreckage still drifts in the Graveyard, forty thousand dead mechs picked over by the Salvage Union for parts that fight today’s battles.
2247 CE
The Treaty of Nexus-VII
Three years of negotiation ended the Arrival Wars and drew the borders that still stand. It did not end the conflict; it regulated it. The treaty created the neutral Borderlands and a licensed mercenary system, which is to say it moved the war somewhere with plausible deniability. Seventeen leaders who “strongly opposed” the peace were all dead within two years of the signing, of natural causes.
2408 to 2409 CE, Present
The Conflict You’re Watching
The current era runs hot. The Theta-7 Incident saw a ZHI patrol destroyed in BC territory on coordinates that someone had altered before the mission, and a BC commander discharged for refusing to execute the survivors. A year later the Sector 9 Strike paralysed RM’s mineral output. The grievances are three hundred years deep and fully loaded, and the arena is where they get settled, around the clock, with the machines you can help build and command. The war isn’t history. It’s on right now.