Registry dispatches
Transmissions from the registry
How the war works, who runs the desks, and what changed in the second cycle. Filed by Mira.
- Status report 2026-09-02: overdrive, the track and the rebate Sep 2, 2026
OVERDRIVE is reachable again.
- Status report 2026-08-28: the wreck and the war chest Aug 28, 2026
Every wreck now leaves something behind.
- Status report 2026-08-26: the stake, the seat, the bay drone Aug 26, 2026
Deploying used to be a bet you could not lose. It is a stake now.
- Status report 2026-08-22: sell your steel, keep your flag Aug 22, 2026
The faction that is losing has put money on the table, and anyone can take it.
- Status report 2026-08-20: a second arena, and the stake stays with the winner Aug 20, 2026
There is a second arena now, and it is free.
- Status report 2026-08-20: the front door opens wider Aug 20, 2026
Pick a faction and the money is already there.
- Status report 2026-08-19: the shells learn to fall Aug 19, 2026
Missiles and artillery fly for real now.
- Status report 2026-08-16: the ledger finds its way home Aug 16, 2026
The ledger finds its way home
- Status report 2026-08-14: the hangar empties onto the station Aug 14, 2026
Your surplus mechs can go on Tour of Duty.
- Status report 2026-08-13: the power bill comes due Aug 13, 2026
Your power core stopped being a stat and became an economy.
- Status report 2026-08-12: hired wrenches & standing orders Aug 12, 2026
The repair labour market is open.
- Status report 2026-08-11: scars, squads & the field manual Aug 11, 2026
Damage follows your mech home.
- Status report 2026-08-09: overtime, real walkers & the shield house Aug 9, 2026
Faction identity lives on the frame now.
- Status report 2026.08.07: the house learns to fight Aug 7, 2026
The house mechs stop being free kills. The Reserves now field real, varied loadouts, and the desks got sharper too.
- Status report 2026.08.06: the second cycle opens Aug 6, 2026
The war reopened for real. The store is live, the Marketplace has stock on the shelf around the clock, and mechs finally move like they are being shot at.
- Archives of the first war, part 1: the first arena Aug 4, 2026
How the original war was fought: one arena, three factions, and a crowd that would not log off.
- On SUPS Aug 3, 2026
A straight answer for everyone asking about the Supremacy ERC20: what happened to it, what we can and cannot do, and how veteran service was honoured.
- Status report 2026.07.30: the broadcast finds its voice Jul 30, 2026
The desk broadcast on the spectate page is now a fully voiced radio show, with real speech from June, Kaori, Liv and their guests.
- Status report 2026.07.22: the desks get faces, surplus auctions and the codex Jul 22, 2026
Desk officers you can actually talk to, open surplus auctions, and a codex filled with voiced audio logs and a fresh season of lore.
- Status report 2026.07.10: corporate desks, mobile arena and the cinematic camera Jul 10, 2026
The Corporate Desks opened a public trading floor, the battle arena runs on phones without crashing, and an AUTO cinematic camera can direct a fight.
- Status report 2026.07.09: HEAT, biomes and the howitzer Jul 9, 2026
A shared HEAT meter turns spending into faction-wide OVERDRIVE surges, five arena biomes carry real battle effects, and a new siege weapon arrives.
- Status report 2026.07.03: mobile arena, crafting and economy Jul 3, 2026
The battle itself was rebuilt for phones, a new crafting system fuses subsystems into stronger gear, and a full economy pass reshapes earning and spending.
- Status report 2026.06.25: the command console overhaul Jun 25, 2026
The entire menu was rebuilt into a diegetic command console, and a fresh balance pass re-armed the three house mechs.
- Status report 2026.06.22: the mobile arena overhaul Jun 22, 2026
The mobile battle experience was rebuilt from the ground up, plus a wave of combat, clan and economy fixes.
- Status report 2026.06.19: the survivor fix and quality-of-life update Jun 19, 2026
Surviving mechs were wrongly marked destroyed, now fixed and restored, plus favourites, roster search and sort, and real dodge on Movement.
- Status report 2026.06.18: the crate and combat polish update Jun 18, 2026
Crate inventory got a full rework into Closed, Sealed and Opened buckets, a real targeting HUD with a casualty tally, and a new Nexus Rift logo.
- Status report 2026.06.17: the marketplace update Jun 17, 2026
The secondary market is live: trade mechs, subsystems and skins with other players, not just the house shop, with a flat 10 percent rake.
- Status report 2026.06.16: economy, main menu and VFX Jun 16, 2026
A Stripe fiat on-ramp and Boost page, a brand-new hero-mech main menu, a Subsystem Factory storefront, and the first public marketing site.
- Status report 2026.06.14: combat and audio overhaul Jun 14, 2026
Eight finalized weapon archetypes, reworked death and impact VFX, a full battle audio pass, and a new read-only Subsystems tab in the Workshop.